3D Models

3D Models, Textures & Materials


Texture, Illumination/Specularity/Occlusion, Height-Mapping, UV Texel Distribution

Objects

Landscape Models – Polygon

Landscape Models – Procedural, Fractal and generative processes

Characters, Non-Humanoids, Creatures

Low & Medium Poly Models

Model Design for Fast, Automated, Procedurally Generated Game Platforms, Mobile

Modular Animation

Modular Building Components (for procedural game level design)

Tap and sink model (Rendered in Maya)