Rendered Material Previews
Textures & Material Maps
(previews with normal, height, ambient occlusion, specular/metallic where applicable) PBR, either separate maps, or eg: as HDRP single image with maps on RGBA channels, all/any formats available on request, depending on application please email firstname.lastname@example.org for questions regarding more/alternate formats.
- Image ResolutionPLEASE NOTE: Due to upload size restrictions (and also to reduce page loading times) images are displayed at lower bit depth, and much smaller than actual dimensions (in most cases 25 to 30 percent). […]