Anigma

3d Models, Textures, Photography, Artwork, Concept, Design, User Interaction, Audio

Animation, Graphics

Geometry:

Maps

Modular Constructions

Tiling, Tesselation

pure linear geometric forms – intersections

orthographic drawing

isometric

vectors

Asymmetry, spacial division,

generative, a_i_bstractions, variations

C0ntainers – catalog – inventory,

panels – geometric – rust – scratched

extrapolations – hand-drawn source

MECH_Panel:_

  • Mechanical/Electrical
  • Industrial Panels
  • Metals
  • Varied levels of Rust
  • Technical
  • Variations
  • Greebles
  • concrete – basic – features

    concrete – weathered

    concrete – heavy_weathering – overgrown

    concrete – peeling renders

    concrete – cracking

    metal – weathered – paint_peel

    metal – heavy_weathering – rust/oxidisation

    wood – worn – paint_cracks

    normal/height_map

    organic – vegetation – transparent

    emission/ambience misc. FX

    subsurface/refractive

    Reflection_map environment

    Textures & Materials HD:_

    voxel construct/blocks, 3D model/modular-components

    vehicle components

    /road – track

    buildings – construction

    03 Rust Archives

    Rust_Gen:_

    generative/A I corrosion

    /VARiations

    Greeble Panels

    Greeble Surfaces:_ extrusions

    technical geometry textures

    A I abstraction/variations

    hand-drawn source

    photographic source

    Greeble_On (everything)

    Containers, hatches, doors, hyperdetailed panels

    infinite greeble:_

    • extrapolations from hand-drawn source
    • variations
    • a i generation
    Panels HD
    Scenes/Backdrop

    nature – vegetation

    transparent texture
    plant meshes

    skies – atmos – space

engine-integration/asset-optimisation

Stylised Pixel Textures

Backdrops/Scene/Layers

Textures, Tiles, Sprites/Transparent FX

UI/ machines/ panels/ buttons/

64 pixel

concrete/ construct
dungeon/ ancient
castle/ medieval

Artificial Artifacts:

generative/algorithmic textures

procedural process, hybrid with photographic sources,

fractal

AI generation

3d models – Rendering

texturing, materials,

height, normal, specular and ambient mapping photographic source, generative textures

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