3D Models, Textures & Materials
Artwork, Concept, Design, User Interaction
Audio Production
specialised for games and other media applications

anigma, graphics, artwork, game, design, visualisation, characters, animation, photography, video, 3d, models, textures, materials, audio, music, loops, recording, asset optimisation, engine integration,
Vectors
modular building components – scale able isometric tiles – vector drawing


slabs, platforms)
textured blocks – vector
vegetation tiles
- Image ResolutionPLEASE NOTE: Due to upload size restrictions (and also to reduce page loading times) images are displayed at lower bit depth, and much smaller than actual dimensions (in most cases 25 to 30 percent). […]
- 2D Orthographic/Hexagonal Maps (Vector)
- Cracked Paving Materials
- Marble Vol 1 Previews
- Concrete Test Previews (Skybox)
- Assorted Concrete Test Previews (Cylinder)
- Image Resolution
- Welsh Streets, Liverpool
- Tuebrook Substation, Liverpool 35mm
- Meiringen, Switzerland (2007)
- Shell Island
- Runcorn West Bank
- Palma Cathedral
- Palma Cathedral (slight overcast)
- Belve Castle Palma
- Palma Buildings Zoomed View
- Mill Street/Park Street Liverpool 2007
- Felanitx Syndicat 2012
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- Chain Saw Model
- Abstract TypeForms
- Abstract CD Art (2005)
- Generated Noise Loop Animation
- PowerToolsFX
- Angle Grinder Model
- Air horn Model
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- HDRP Textures & Materials
- Environment – Procedural Landscape Models
- Artwork